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pinballm_zen [2023/12/07 20:29] – created pinupadminpinballm_zen [2024/06/27 10:39] (current) pinupadmin
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 That will bring up a windows files explorer and you should make note of the locations if you installed steam/pinball fx into 'standard' locations like this. That will bring up a windows files explorer and you should make note of the locations if you installed steam/pinball fx into 'standard' locations like this.
  
-{{:75ac727d7619f6ab516d5f5142e5432d.png}}+{{:131521c488d864a4611f1378c8dc6524.png}}
  
 if it looks like above we know that steam.exe is located here. If yours is different then you need to find where your steam.exe is located manually. if it looks like above we know that steam.exe is located here. If yours is different then you need to find where your steam.exe is located manually.
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 Also, if it looks like above that means the Cabinet MODS folder is located here: Also, if it looks like above that means the Cabinet MODS folder is located here:
  
-**C:\Program Files (x86)\Steam\steamapps\common\Pinball FX\PinballFX\Mods\Cabinet**+**C:\Program Files (x86)\Steam\steamapps\common\Pinball M\PinballM\Mods\Cabinet**
  
 This folder is important as this is where you will put the Backglass PNGS for each of your tables. Media links will be available below. This folder is important as this is where you will put the Backglass PNGS for each of your tables. Media links will be available below.
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 Go into Popper Setup/Emulators and press the + button to add a new emulator. Go into Popper Setup/Emulators and press the + button to add a new emulator.
  
-{{:d99ec5d9438dd76ea1bb7ceb16e0f745.png}}+{{:b7f0761dbe9127bf01510d2b9e604986.png}}
  
 Then on launch Setup tab, Then on launch Setup tab,
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 if "[ALTMODE]"=="Practice" (SET ALTPARAM=Practice ) if "[ALTMODE]"=="Practice" (SET ALTPARAM=Practice )
  
-START "" "[STARTDIR]Launch\VPXSTARTER.exe" 5 5 20 "PinballFX"+START "" "[STARTDIR]Launch\VPXSTARTER.exe" 5 5 20 "PinballM"
 cd /d "[DIREMU]" cd /d "[DIREMU]"
-START "" "steam.exe" -applaunch 2328760 -Table [?ROM?] -GameMode %ALTPARAM%+START "" "steam.exe" -applaunch 2337640 -Table [?ROM?] -GameMode %ALTPARAM%
  
 </code> </code>
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 <code> <code>
-"[STARTDIR]LAUNCH\PUPCLOSER.EXE" WINTIT "PinballFX" 4 1+"[STARTDIR]LAUNCH\PUPCLOSER.EXE" WINTIT "PinballM" 4 1
  
 </code> </code>
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 **Always backup your db before adding many games. Popper Setup and press the Backup DB button…easy!** **Always backup your db before adding many games. Popper Setup and press the Backup DB button…easy!**
  
-Grab the pupgames import file from here: (unzip the file to a temp folder): (Last update December 7th 2023 version)+Grab the pupgames import file from here: (unzip the file to a temp folder):  Last update:  June 27th, 2024
  
-[[https://mega.nz/file/bUFTzQKZ#KmvN5aHoqaeCW8S_ZQm3BhIamgwcf4rukxPcnWdQtdY|https://mega.nz/file/bUFTzQKZ#KmvN5aHoqaeCW8S_ZQm3BhIamgwcf4rukxPcnWdQtdY]]+[[https://www.nailbuster.com/pinupdates/Export_Pinball M_v3.zip|https://www.nailbuster.com/pinupdates/Export_Pinball M_v3.zip]]
  
-go into Popper Setup/Game Manager and filter emulator and select "**Pinball FX**". The list should be blank and you want to right-click on grid and "import new games" from the above pupgames file.+go into Popper Setup/Game Manager and filter emulator and select "**Pinball M**". The list should be blank and you want to right-click on grid and "import new games" from the above pupgames file.
  
-{{:72f93411723da95a14929e8211116777.png}}+{{:7ffe69b322c167d77ce7e96048f109e7.png}}
  
-Now add a playlist for Pinball FX.+Now add a playlist for Pinball M.
  
 Go to Popper Config/PlayList Config Go to Popper Config/PlayList Config
  
-Add new Playlist "Pinball FX" from root (or wherever you'd like) and go to settings tab and set it to active sql.+Add new Playlist "Pinball M" from root (or wherever you'd like) and go to settings tab and set it to active sql.
  
-Note: this will add all the available Tables for PinballFX. If you only purchased a few then you will need to go through list in games manager and set the **Status **field to 'Inactive' on ones you want to hide, OR you can set the playlist to NOT be active-sql and just add your purchased tables manually to playlist.+Note: this will add all the available Tables for Pinball M. If you only purchased a few then you will need to go through list in games manager and set the **Status **field to 'Inactive' on ones you want to hide, OR you can set the playlist to NOT be active-sql and just add your purchased tables manually to playlist.
  
-{{:88ca0c4092209a4ef32b3104b023c94e.png}}+{{:f43654ac32b9f00f026993e9a8d81180.png}}
 <code> <code>
  
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 </code> </code>
  
-You will most likely need to change EMUID=10 to your Emulator ID in your system. Easy way to see the EMUID of your PinballFX is to use the drop down in playlist form, top-right "filter Emulator" drop down will list all emulators with a #XX represents its ID in system.+You will most likely need to change EMUID=10 to your Emulator ID in your system. Easy way to see the EMUID of your PinballM is to use the drop down in playlist form, top-right "filter Emulator" drop down will list all emulators with a #XX represents its ID in system.
  
 {{:1e67cedb55a3d5ce7630cae28ffd4c88.png}} {{:1e67cedb55a3d5ce7630cae28ffd4c88.png}}
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 ---- ----
  
-===== Adding Media for all Pinball FX Tables. =====+===== Adding Media for all Pinball Tables. =====
  
 Using the following links you can copy/paste into folders to setup all the Wheels, Backglasses and Playfield Media in one go. Using the following links you can copy/paste into folders to setup all the Wheels, Backglasses and Playfield Media in one go.
  
-//Special thanks to Hawkeyez88 for helping create the Wheel-Images,and Brian HasKell for Background images sourcing. //+//Special thanks to Hawkeyez88 for helping create the Wheel-Images//
  
-**Wheels**: [[https://mega.nz/file/7INCgLja#ukfk3wnbm2MGllbQEjxLVz3gzKyuV_cEbG9yFfpqveo|https://mega.nz/file/7INCgLja#ukfk3wnbm2MGllbQEjxLVz3gzKyuV_cEbG9yFfpqveo]]+**Wheels**:
  
-Copy all the PNGS into your Pinball FX wheel folder. Easy way to get there, in media manager, select one of your Pinball FX Games in the gamelist. Then right-click on the WHEELIMAGE box and select "open explorer". That will bring up windows file explorer where all your wheels for PinballFX… paste all wheel pngs (tableXX.png…etc) into this folder. Thats It.+Copy all the PNGS into your Pinball wheel folder. Easy way to get there, in media manager, select one of your Pinball Games in the gamelist. Then right-click on the WHEELIMAGE box and select "open explorer". That will bring up windows file explorer where all your wheels for Pinball M… paste all wheel pngs (tableXX.png…etc) into this folder. Thats It.
  
-**Backglass (3 screen Layout)**: [[https://mega.nz/file/vEtR2IgJ#ixBByT2BBU-abW9kX3oQMYjPlHWu9e1FiO-WwXeD5RE|https://mega.nz/file/vEtR2IgJ#ixBByT2BBU-abW9kX3oQMYjPlHWu9e1FiO-WwXeD5RE]]+**Backglass (3 screen Layout)**:
  
 Use the same idea to copy/paste all your backglass images in one go. In the example above with wheel images, you right-click on your backglass box and "open explorer" and then paste them all. Use the same idea to copy/paste all your backglass images in one go. In the example above with wheel images, you right-click on your backglass box and "open explorer" and then paste them all.
  
-**Backglass (2 screen layout, dmd on backglass)**: [[https://mega.nz/file/fMsR0CAL#WUbzhvOUrxJ61bqLhb5ZvutVf6IymKUJ34ctN-psM2c|https://mega.nz/file/fMsR0CAL#WUbzhvOUrxJ61bqLhb5ZvutVf6IymKUJ34ctN-psM2c]]+**Backglass (2 screen layout, dmd on backglass)**:
  
 Follow the same instructions above for 3 screen layout to copy all the backglass images in one go. Follow the same instructions above for 3 screen layout to copy all the backglass images in one go.
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 PlayField Videos: not available yet, check back or record your own within Popper yourself, its easy :) PlayField Videos: not available yet, check back or record your own within Popper yourself, its easy :)
  
-**Important:** For now, we want to keep all graphics during gameplay controller by PinballFX. That means PinballFX will control and display the DMD and BackGlass pngs within PinballFX (not using any sort of keep-display-on in Popper). In order for PinballFX to have media to display on the Backglass you must copy TABLE_XX.png files into its cabinet folder. So using the same media zip above for backglass images, you will copy the backglass pngs into the PinballFX cabinet folder: Location is same folder we found above:+**Important:** For now, we want to keep all graphics during gameplay controller by Pinball M. That means Pinball M will control and display the DMD and BackGlass pngs within Pinball M (not using any sort of keep-display-on in Popper). In order for Pinball M to have media to display on the Backglass you must copy TABLE_XX.png files into its cabinet folder. So using the same media zip above for backglass images, you will copy the backglass pngs into the Pinball M cabinet folder: Location is same folder we found above:
  
-**C:\Program Files (x86)\Steam\steamapps\common\Pinball FX\PinballFX\Mods\Cabinet**+**C:\Program Files (x86)\Steam\steamapps\common\Pinball M\PinballM\Mods\Cabinet**
  
-Thats it. Make sure you do not set any Keep-Displays-ON in Popper for PinballFX as fullDMD and backglass is being drawn by PinballFX.+Thats it. Make sure you do not set any Keep-Displays-ON in Popper for Pinball M as fullDMD and backglass is being drawn by Pinball M.
  
-note: When PFX displays a 4:1 dmd on your FULLDMD monitor it will center it and you will have black-bars on top and bottom. You still cannot use Popper-Media to fill that as PFX draws ON-TOP the entire display. There maybe a external solution that will draw a overlay (with 4:1 punched through) to make FULLDMD look nicer with 4:1 dmds. Check back in future this page.+note: When PM displays a 4:1 dmd on your FULLDMD monitor it will center it and you will have black-bars on top and bottom. You still cannot use Popper-Media to fill that as PM draws ON-TOP the entire display. There maybe a external solution that will draw a overlay (with 4:1 punched through) to make FULLDMD look nicer with 4:1 dmds. Check back in future this page.
  
-===== Controller/Plunger/Nudging in Pinball FX. =====+===== Controller/Plunger/Nudging in Pinball =====
  
 Still gathering info from community…some have success using Steam to map their controller, other have mentioned to use X360ce, must be 64-bit version and IMO use [[https://www.x360ce.com/files/x360ce_x64.zip|v3.2]] of x360ce ([[https://www.x360ce.com/|website]]) and place the files into the folder: Still gathering info from community…some have success using Steam to map their controller, other have mentioned to use X360ce, must be 64-bit version and IMO use [[https://www.x360ce.com/files/x360ce_x64.zip|v3.2]] of x360ce ([[https://www.x360ce.com/|website]]) and place the files into the folder:
  
-**C:\Program Files (x86)\Steam\steamapps\common\Pinball FX\PinballFX****\Binaries\Win64**+**C:\Program Files (x86)\Steam\steamapps\common\Pinball M\PinballM****\Binaries\Win64**
  
-or wherever the **PinballFX-Win64-Shipping.exe** is located for you.+or wherever the **PinballM-Win64-Shipping.exe** is located for you.
 ===== Switching between FULLDMD and 4:1 DMD on the fly ===== ===== Switching between FULLDMD and 4:1 DMD on the fly =====
 +
 +This following page shows how to do it with Zen FX, its the exact same idea but you'll have to replace the locations of files based on Pinball M.
  
 see here: [[https://www.nailbuster.com/wikipinup/doku.php?id=zen_fx_dmd_options|https://www.nailbuster.com/wikipinup/doku.php?id=zen_fx_dmd_options]] see here: [[https://www.nailbuster.com/wikipinup/doku.php?id=zen_fx_dmd_options|https://www.nailbuster.com/wikipinup/doku.php?id=zen_fx_dmd_options]]
  
-===== Adding future games to FX when released =====+===== Adding future games to Pinball M when released =====
  
-The pupgames fx file may be dated and not contain #'s and tables that FX releases in the future. You can wait to see till an updated pupgames is available or you can simply add them manually.+The pupgames file may be dated and not contain #'s and tables that PM releases in the future. You can wait to see till an updated pupgames is available or you can simply add them manually.
  
-To add manually to Popper you need to know the new table id # that FX released. Hopefully FX/somewhere will post this ID#.+To add manually to Popper you need to know the new table id # that PM released. Hopefully Zen/somewhere will post this ID#.
  
   - Create a new permanent zenfolder somewhere on your drive.   - Create a new permanent zenfolder somewhere on your drive.
-  - Set in Popper "FX Emulator Setup" Games Folder to point to folder in step 1 (also keep the extension pxp)+  - Set in Popper "Pinball M Emulator Setup" Games Folder to point to folder in step 1 (also keep the extension pxp)
   - Go to folder in step1 and manually create a text file and rename that file to tabe_876.pxp (876 is the new ID that zen needs to tell us)   - Go to folder in step1 and manually create a text file and rename that file to tabe_876.pxp (876 is the new ID that zen needs to tell us)
-  - Scan and add games in Popper Conifg to FX emulator (exactly like a VPX table). Go to game and update the GameDisplay/other info, and **ROM**  field. NOTE: FX uses the ROM field for launching. So you need to change the ROM field on this new game record to just the number (ex. 876).+  - Scan and add games in Popper Conifg to PM emulator (exactly like a VPX table). Go to game and update the GameDisplay/other info, and **ROM**  field. NOTE: PM uses the ROM field for launching. So you need to change the ROM field on this new game record to just the number (ex. 876).
  
 Test Launching. In future you just need to start from step 3 for each new game released. Test Launching. In future you just need to start from step 3 for each new game released.
  
  
pinballm_zen.1701998944.txt.gz · Last modified: 2023/12/07 20:29 by pinupadmin