====== How to import metadata for your games ====== There are two ways to import game metadata (year, manufacturer etc.). You can use '**Web lookup'** to fetch the information directly from the internet, or alternatively export a puplookup.csv file to use directly; ===== How to import and use a puplookup.csv file ===== The ‘puplookup.csv’ is a DataBase (DB), which is filled with data, that you normally would have to type in yourself in the fields of the **‘All Games’**section of the **Game Manager.** Data like for example: TableName, Manufacturer, Release Year, Game Type, etc. This DataBase file will help you automatically fill in the fields by just doing some simple mouse clicks (or typing in a few keywords). [[https://virtualpinballspreadsheet.github.io/export|https://virtualpinballspreadsheet.github.io/export]] export from above website (select popper format) and take the downloaded file and place into your local PINUPSYSTEM folder. NOTE: filename must be named EXACTLY **puplookup.csv** Popper Config will use the file directly to import the meta data. It doesn't support a global(all tables) import as names and filename formats are not a standard in the vpin community. So importing meta data needs to be done on a individual table/game basis. Before we start with the instructions, there’s one thing you need to do before hand: ===== A. Backing up your (current) DB ===== 1. Start '**PinUP Popper Config**'.\\ 2. Go to the '**Popper Setup**' tab ( **1** ).\\ 3. Click on the '**Backup DB**' button ( **2** ). **{{:d488b9c816e609819eafb73879a9195f.png}}** 4. Confirm with ‘**Yes**’ in the Popup Window that opens: \\ **{{:200d5a37aa190229fc18ba892662585b.png}}** 5. Now Close Pinup Popper Config by clicking ‘**Exit Setup**’. ===== Using the Import function ===== //** TIP: double clicking on a game in Games Manager will take you to the import tab automatically ** // A. Click on the '**Game Manager**' tab ( **1** ). B. Click on the '**Games Manager**' button ( **2** ) and you'll go to the '**All Games**' screen, which should have all your games in it. **{{:e64594ff095f66562c3cb951b969bcfe.png}}** ** Note **I’ll use an example for the next few steps, but you can try it on any game you want. Do take into account that whether a game and data is available depends on which ‘**puplookup.csv**’ you have downloaded. Some don’t have all games or data fields included. **Example: Editing ‘The Addams Family (Bally 1992).vpx’ using ‘import’.** **{{:9ea8257818e8b166627a92d6805a4f5d.png}}** Take a second to watch the picture. The steps in the next page will make more sense after that.\\ \\ C.In you **Gamelist ** ( **1** ) select the game that you want edit or use the import function on. ** Note ** You can use the ‘**Search Game**’ ( **2** ) function to find a game in your game list quickly before doing step C. Also Notice how the most of the fields on the right ( **3** ) aren’t filled in yet. D. After selecting a game, click either the '**import**' button ( **4** ) or double click the GameDisplay game. The following screen will now open: **{{:a697366a5be09b30c42bfa1786ef37ce.png}}** In most cases the table should already be shown in the list ( **1** ). If this correct you can **double click** it and you will go back to ‘**All Games**’ screen. ** Note **If your **game** is **not shown** in the list or the list is empty, you can try typing in (parts) of the Game Name in the ‘**Search Game String**’ ( **2** ) and click on the ‘**lookup**’ ( **3** ) or ‘**Web lookup**’ button, depending on wether you want to fetch data locally or from the Internet, to show the results. Notice there’s an ‘**Overwrite Game Name on import **‘ option ( **4** ). Enabling this will change the Game Name on the '**All Games**' screen to the name that’s shown here on the '**ImportData**' screen. If you want the name to stay the same, for instance if you have set the names to your liking, even if you update files and/or metadata you should leave this unchecked. Either double click the result you want to import, or click the '**Import Fields' **button bottom right. Note: The '**Rename Current Game to PrOPPER Format'** and **'Rename Current Game Manual Entry'** can be used to rename the table and all associated backglass, media, POV files etc with one handy action, see more here: [[https://www.youtube.com/watch?v=AoVkUBsUT-Q|https://www.youtube.com/watch?v=AoVkUBsUT-Q]] F. Now you're back in the '**All Games**' window. Notice that several fields ( **1** ) on the right have been populated with data. **{{:0c4114a5be52e4fa5fad699103ed2d50.png}}** \\ G. Remember to always click the '**Save**' button ( **2** ) before exiting or else all the data fields will remain empty next time you go here.\\ H. When you’re done editing your games using import, click the ‘**Close**’ button ( **3** ).